

DS2 was fun overall but it has not inspired me to do repeat playthroughs with different styles the way the first one did. Was pretty anti-climactic all things considered.Īhh well, on to DS3 whenever it's on a good sale I guess. I was chunking the Throne guys for like 10% of their HP per swing of my Great Club. I fucking stomped the Throne Duo and Nassandra and Aldia's fucking faces in in one go. Except at this point, after going through the DLC, I'm noticing the base game ending is like stupidly easy in comparison. So I go kill Vendrick and then blow through the Pilgrims of the Dark dungeons I'd been meaning to complete for ages and went to finish the game out. I figured fuck it on the optional bosses in the DLC because they all had annoying as shit run-ups to the boss gate and I've only got so much patience for this shit. I grab a phantom posse in the memory and go after Sir Alonne and then that same guy from the Fume Knight summons me to help him kill Sir Alonne and then I summon him back to help me bum rush the fucker. Then I summon that same other phantom to help me take down the boss. I get summoned along with this other guy and we help someone take down the boss.

So I hop over to Fume Knight again and hilariously get this like chain of summons and counter-summons going. This game needs a "Read the fucking Wiki" emote. Next day I was thinking of doing the boss and helping some people out but I got like 3 summons in a row where you go down the stairs and there's only one knight standing there and I'm like "Well fuck". Then I had a good night, got some summons finally to help me re-human and such and blew my way through the big frozen cat with some help and then rescued a bunch of knight. Was about to give up cause Fume Knight was being annoying and I couldn't find anyone to summon or to summon me and getting through Eleum Loyce was annoying as fuck. And even that wavered going through a few parts, mostly the DLC.Īlso I finally finished DS2 out. Honestly I just couldn't get invested in the game on any level except "Let's complete this!". The only moment that seemed to generate any real pathos or emotion in general was finding Vendrick. I think probably the only moment that kinda wowed me was the Dragon Aerie (which hilariously you skip entirely in SotFS it seems).

Like a Mario game or something where you are just going through levels.

I don't know, there's very few moments in the game that are genuinely effecting. Having just finished the game I gotta say, Dark Souls 2 really lacks a sense of atmosphere or place most of the time, along with any sense of why I should give a shit.
#Dark crypt blacksword any good how to#
I can confirm that rekindling and fighting the boss again with her summoned works in SotFS, because I couldn't figure out how to finish Lucatiel's quest until I looked it up. He's not exactly the toughest boss in the game, even boosted, so.īut I'm not 100% sure on how rekindling works with quests so I will leave that for more experienced people in the thread. You may be able to rekindle the boss fire, though it would mean fighting him on a higher difficulty. If you've been following Lucatiel's quest line, she's in BG but kinda hidden - so don't go through any fog doors until you find her, if you care about that. The boss is also a very good place to get summoned, I did a lot of jolly co-op there. Fortunately the next zone (Black Gulch) is very straightforward and a great place to farm Titanite, especially if you find the second bonfire. The gameplay and performance are a massive improvement but something just feels off. So far Dark Souls 2 has been more consistent than the first game but it just lacks a lot of the same weird ethereal charm to it. Feels like it wants to be a shittier version of Blight Town. The Gutter is the most appropriately named zone in Dark Souls 2.įuck everything about it, especially those statues.
